v2.1.0


Simplified rules that, in my opinion, make the game a lot better. At least it's more streamlined.

  • No food or wood workers. Cities collect all resources from neighbour tiles.
  • Growth happens at constant rate, 1/10 turns, when there is enough food.
  • The first city has 1 builder, but other workers become priests.
  • Progress bars for growth and builders.

Files

influence-2.1.zip Play in browser
Apr 02, 2021

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